Worldbuilding Diary: Gangs of Elderhearth
-Worldbuilding Diary- The Patronage Laws 1. One fourth of everything that is earned is the share of the Patron, and it will go to him as monthly tribute – for membership, upkeep and necessities 2. The Proteges will never cross the path of those from the Noble level and anyone in their direct employ. 3. The Proteges are forbidden from killing members of the Law, but if a Protege must defend oneself, then a Protege can fight – but not to kill, only to escape. 4. The Proteges are to not touch the members of the Law; do not steal from them, do not hurt them, do not be friends with them. The Law is to be bribed and exploited – not befriended. The Law is the enemy. 5. If a Protege is caught by the Law, then the Patronate will not act. Proteges who cannot escape the Law of Elderhearth shall be faced with the consequences of their carelesness – and learn their lesson. 6. Protege will not kill Protege; if there is Vengeance or a Blood Feud – it will be handled in front of the Blind Counci...